In this wacky sequel from Japan, you are once again the unnammed matador. This time around, there is one simple word which sets the game apart from its predecessor. That word: Delay.
When you start up a level, the missiles will have a clear number on them. The number 5, for example, indicates a five second delay before it starts to launch. This way, there isn't such an intense rush at the start of each level, but the rush is still there - and its heightened and lengthened throughout the stretch of each level.
The game provides the same thrill, but in a different way than the original game. However - this one also includes a level editor. Bonus. And for the original, look no further than the simply titled Missile Matador.