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  • Gohst

    A huge name in the freeware market, Kenta Cho of ABA Games has brought us many favourites, Tumiki Fighters, Noiz2sa, rRootage, to name but a few. All of his games bring a charm and uniqueness along with them and are accompanied by neon graphics and the objects being compiled from various geometric shapes.

    In this shooter, the graphics and other stylistic choices are the same as we’ve come to expect from the other games he has brought us. However, not set in space as his others and most other games of the genre are, this is set on the water with you in control of a small boat.

    The idea is flimsy, but it’s pulled off really well. On the water are ships of varying sizes who all carry turrets with which to blast you. If you can take out these, the ship is sunk. On land – which is made up of darker green squares in the water – are separate turrets which are dispatched in the same manner. At the end of each level is a massive “death cruise liner” of sorts which is a bullet spitting machine, firing in all directions at once and is obviously more difficult to kill.

    The only complaints I have about this otherwise perfect game are the way you have to push the screen to get it moving sometimes, especially when approaching a boss; and the controls. The second complaint is a minor one however, and aiming in such a manner does frequently have its advantages. Minor quibbles aside, the variety (two player joined-together mode is a must) visual impact and uniqueness of this game shines and you will see it do so as soon as you load it for the first time. Enjoy.