Follow us:
  • Gohst

    In this glossy looking platformer, you take control of any one of the five characters and you jump around on platforms, flicking switches, throwing levers, opening doors and generally solving puzzles.

    However, what you use to control most of those puzzles are not just your hands and feet. There is an array of different weapons which all have their own type of fire. For example, the grappling hook lets you reach otherwise out-of-reach areas. The “squit cannon” fires webbing which can either be a platform or extra traction – or you can shoot a blob onto a wall, then grapple onto it.

    The design of the game is not unique. We’ve seen Abuse and TAGAP do it before, but what they used for gunning down enemies in a faced paced zone, Logi-Gun uses for added dexterity.

    Don’t be fooled by the simplicity of the design, the actual gameplay is devious. Later levels become endurance matches between it-looks-so-obvious and I’ve-been-doing-this-for-ages. Every level is completable, though, and will oftentimes just require a re-think of what you’re doing. Enjoy.