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  • Gohst

    If you only play one racing game this year, make it this one. It's not great looking, or fast or diverse - but it has the most awesome intro story ever put to gamedom.

    Essentially, it's a top-down racing game. There are five tracks, each with their own twists and turns, though unfortunately, those twists and turns are laregely the same. There are obstacles to avoid, such as trees and rocks, these become problems if you veer off-road. While on-road, you compete for space against other motorists. Hitting them will slightly damage your car and send the other into a spin.

    Spaking of damage, the race will be over if you are injured too much. That happens if you hit too many cars, the good thing is, you can glide half your car over the edge of other cars - car vs. car collision detection isn't the games strong suit. The race will also be over if you take too long. That will happen frequently because the timer is set so gruellingly low on some tracks.

    In all, the camera rotation is the most interesting thing here. The graphics and gameplay aren't all that crash hot, but it is only the first version and what we can see so far, are plenty of promising areas for future development and improvement.